feat: add armor item
This commit is contained in:
@@ -9,44 +9,37 @@ namespace L2Bot::Domain::Entities
|
||||
class BaseItem : public EntityInterface
|
||||
{
|
||||
public:
|
||||
const uint32_t GetId() const
|
||||
const uint32_t GetId() const override
|
||||
{
|
||||
return m_ItemId;
|
||||
return m_ObjectId;
|
||||
}
|
||||
void Update(const EntityInterface* other) override
|
||||
virtual void Update(const EntityInterface* other) override
|
||||
{
|
||||
const BaseItem* casted = static_cast<const BaseItem*>(other);
|
||||
SaveState();
|
||||
|
||||
m_ObjectId = casted->m_ObjectId;
|
||||
m_ItemId = casted->m_ItemId;
|
||||
m_Amount = casted->m_Amount;
|
||||
m_IsEquipped = casted->m_IsEquipped;
|
||||
m_EnchantLevel = casted->m_EnchantLevel;
|
||||
m_Mana = casted->m_Mana;
|
||||
m_Name = casted->m_Name;
|
||||
m_IconName = casted->m_IconName;
|
||||
m_Description = casted->m_Description;
|
||||
m_Weight = casted->m_Weight;
|
||||
}
|
||||
void SaveState() override
|
||||
virtual void SaveState() override
|
||||
{
|
||||
m_PrevState =
|
||||
{
|
||||
m_Amount,
|
||||
m_IsEquipped,
|
||||
m_EnchantLevel,
|
||||
m_Mana,
|
||||
m_Weight,
|
||||
false
|
||||
};
|
||||
}
|
||||
const bool IsEqual(const EntityInterface* other) const override
|
||||
virtual const bool IsEqual(const EntityInterface* other) const override
|
||||
{
|
||||
const BaseItem* casted = static_cast<const BaseItem*>(other);
|
||||
return m_ItemId == casted->m_ItemId &&
|
||||
m_Amount == casted->m_Amount &&
|
||||
m_IsEquipped == casted->m_IsEquipped &&
|
||||
m_EnchantLevel == casted->m_EnchantLevel &&
|
||||
return m_ObjectId == casted->m_ObjectId &&
|
||||
m_ItemId == casted->m_ItemId &&
|
||||
m_Mana == casted->m_Mana &&
|
||||
m_Name == casted->m_Name &&
|
||||
m_IconName == casted->m_IconName &&
|
||||
@@ -54,10 +47,11 @@ namespace L2Bot::Domain::Entities
|
||||
m_Weight == casted->m_Weight;
|
||||
}
|
||||
|
||||
const std::vector<Serializers::Node> BuildSerializationNodes() const override
|
||||
virtual const std::vector<Serializers::Node> BuildSerializationNodes() const override
|
||||
{
|
||||
std::vector<Serializers::Node> result;
|
||||
|
||||
result.push_back({ "objectId", std::to_string(m_ObjectId) });
|
||||
result.push_back({ "itemId", std::to_string(m_ItemId) });
|
||||
|
||||
if (m_PrevState.isNewState)
|
||||
@@ -67,18 +61,6 @@ namespace L2Bot::Domain::Entities
|
||||
result.push_back({ "description", m_Description });
|
||||
}
|
||||
|
||||
if (m_PrevState.isNewState || m_Amount != m_PrevState.amount)
|
||||
{
|
||||
result.push_back({ "amount", std::to_string(m_Amount) });
|
||||
}
|
||||
if (m_PrevState.isNewState || m_IsEquipped != m_PrevState.isEquipped)
|
||||
{
|
||||
result.push_back({ "isEquipped", std::to_string(m_IsEquipped) });
|
||||
}
|
||||
if (m_PrevState.isNewState || m_EnchantLevel != m_PrevState.enchantLevel)
|
||||
{
|
||||
result.push_back({ "enchantLevel", std::to_string(m_EnchantLevel) });
|
||||
}
|
||||
if (m_PrevState.isNewState || m_Mana != m_PrevState.mana)
|
||||
{
|
||||
result.push_back({ "mana", std::to_string(m_Mana) });
|
||||
@@ -92,20 +74,16 @@ namespace L2Bot::Domain::Entities
|
||||
}
|
||||
|
||||
BaseItem(
|
||||
const uint32_t objectId,
|
||||
const uint32_t itemId,
|
||||
const uint32_t amount,
|
||||
const bool isEquipped,
|
||||
const uint16_t enchantLevel,
|
||||
const int32_t mana,
|
||||
const std::string& name,
|
||||
const std::string& iconName,
|
||||
const std::string& description,
|
||||
const uint16_t weight
|
||||
) :
|
||||
m_ObjectId(objectId),
|
||||
m_ItemId(itemId),
|
||||
m_Amount(amount),
|
||||
m_IsEquipped(isEquipped),
|
||||
m_EnchantLevel(enchantLevel),
|
||||
m_Mana(mana),
|
||||
m_Name(name),
|
||||
m_IconName(iconName),
|
||||
@@ -115,10 +93,8 @@ namespace L2Bot::Domain::Entities
|
||||
}
|
||||
|
||||
BaseItem(const BaseItem* other) :
|
||||
m_ObjectId(other->m_ObjectId),
|
||||
m_ItemId(other->m_ItemId),
|
||||
m_Amount(other->m_Amount),
|
||||
m_IsEquipped(other->m_IsEquipped),
|
||||
m_EnchantLevel(other->m_EnchantLevel),
|
||||
m_Mana(other->m_Mana),
|
||||
m_Name(other->m_Name),
|
||||
m_IconName(other->m_IconName),
|
||||
@@ -133,9 +109,6 @@ namespace L2Bot::Domain::Entities
|
||||
private:
|
||||
struct GetState
|
||||
{
|
||||
uint32_t amount = 0;
|
||||
bool isEquipped = 0;
|
||||
uint16_t enchantLevel = 0;
|
||||
int32_t mana = -1;
|
||||
uint16_t weight = 0;
|
||||
|
||||
@@ -143,10 +116,8 @@ namespace L2Bot::Domain::Entities
|
||||
};
|
||||
|
||||
private:
|
||||
uint32_t m_ObjectId = 0;
|
||||
uint32_t m_ItemId = 0;
|
||||
uint32_t m_Amount = 0;
|
||||
bool m_IsEquipped = 0;
|
||||
uint16_t m_EnchantLevel = 0;
|
||||
int32_t m_Mana = -1;
|
||||
std::string m_Name = "";
|
||||
std::string m_IconName = "";
|
||||
|
Reference in New Issue
Block a user