feat: add combat and deleveling AI
This commit is contained in:
@@ -44,9 +44,9 @@ namespace Client.Infrastructure.Transports
|
||||
Debug.WriteLine("Connected to main pipe\n");
|
||||
}
|
||||
}
|
||||
public async Task StartReceiveAsync()
|
||||
public async Task ReceiveAsync()
|
||||
{
|
||||
while (IsConnected())
|
||||
if (IsConnected())
|
||||
{
|
||||
byte[] buffer = new byte[16384 * 2];
|
||||
int readBytes = await mainPipe!.ReadAsync(buffer, 0, buffer.Length);
|
||||
|
Reference in New Issue
Block a user