feat: add combat and deleveling AI
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@@ -15,8 +15,9 @@ namespace Client.Domain.Entities
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public string Name { get; set; }
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public string IconName { get; set; }
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public string Description { get; set; }
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public int Mana { get { return mana; } set { mana = value; }}
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public int Mana { get; set; }
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public uint Weight { get; set; }
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public virtual string FullDescription => Description;
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public BaseItem(uint id, uint itemId, ItemTypeEnum type, string name, string iconName, string description, int mana, uint weight)
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{
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@@ -26,10 +27,8 @@ namespace Client.Domain.Entities
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Name = name;
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IconName = iconName;
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Description = description;
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this.mana = mana;
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Mana = mana;
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Weight = weight;
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}
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private int mana;
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}
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}
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