feat: add combat and deleveling AI
This commit is contained in:
17
Client/Domain/AI/State/IdleState.cs
Normal file
17
Client/Domain/AI/State/IdleState.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using Client.Domain.Entities;
|
||||
using Client.Domain.Service;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Client.Domain.AI.State
|
||||
{
|
||||
public class IdleState : BaseState
|
||||
{
|
||||
public IdleState(AI ai) : base(ai)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user