refactor: add creature extensions
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@@ -1,24 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Client.Application.Extensions
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{
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public static class ObservableCollectionExtensions
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{
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public static void RemoveAll<T>(this ObservableCollection<T> collection,
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Func<T, bool> condition)
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{
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for (int i = collection.Count - 1; i >= 0; i--)
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{
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if (condition(collection[i]))
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{
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collection.RemoveAt(i);
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}
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}
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}
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}
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}
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@@ -17,9 +17,9 @@ namespace Client.Application.ViewModels
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public string BriefInfo => creature.BriefInfo;
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public float Distance => creature.Transform.Position.HorizontalDistance(hero.Transform.Position) / 100;
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public float Distance => creature.Distance(hero);
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public float DeltaZ => (creature.Transform.Position.Z - hero.Transform.Position.Z) / 100;
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public float DeltaZ => creature.DeltaZ(hero);
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public CreatureListViewModel(CreatureInterface creature, Hero hero)
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{
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@@ -1,5 +1,4 @@
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using Client.Application.Extensions;
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using Client.Domain.Common;
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using Client.Domain.Common;
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using Client.Domain.Entities;
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using Client.Domain.Events;
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using Client.Domain.ValueObjects;
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