feat: add pathfinding
This commit is contained in:
@ -56,21 +56,22 @@ namespace Client.Application.ViewModels
|
||||
{
|
||||
worldHandler.RequestPickUp(Id);
|
||||
}
|
||||
private void OnMouseRightClick(object? obj)
|
||||
private async Task OnMouseRightClick(object? obj)
|
||||
{
|
||||
worldHandler.RequestMoveToEntity(Id);
|
||||
await pathMover.MoveUntilReachedAsync(drop.Transform.Position);
|
||||
}
|
||||
|
||||
public DropMapViewModel(WorldHandler worldHandler, Drop drop, Hero hero)
|
||||
public DropMapViewModel(WorldHandler worldHandler, AsyncPathMoverInterface pathMover, Drop drop, Hero hero)
|
||||
{
|
||||
this.drop = drop;
|
||||
this.hero = hero;
|
||||
this.worldHandler = worldHandler;
|
||||
this.pathMover = pathMover;
|
||||
drop.PropertyChanged += Creature_PropertyChanged;
|
||||
drop.Transform.Position.PropertyChanged += Position_PropertyChanged;
|
||||
hero.Transform.Position.PropertyChanged += HeroPosition_PropertyChanged;
|
||||
MouseLeftClickCommand = new RelayCommand(OnMouseLeftClick);
|
||||
MouseRightClickCommand = new RelayCommand(OnMouseRightClick);
|
||||
MouseRightClickCommand = new RelayCommand(async (o) => await OnMouseRightClick(o));
|
||||
}
|
||||
|
||||
private void HeroPosition_PropertyChanged(object? sender, PropertyChangedEventArgs e)
|
||||
@ -94,6 +95,7 @@ namespace Client.Application.ViewModels
|
||||
private readonly Drop drop;
|
||||
private readonly Hero hero;
|
||||
private readonly WorldHandler worldHandler;
|
||||
private readonly AsyncPathMoverInterface pathMover;
|
||||
private float scale = 1;
|
||||
private static readonly float MAX_RADIUS = 8;
|
||||
private static readonly float MIN_RADIUS = 2;
|
||||
|
Reference in New Issue
Block a user