feat: change message api to one interface

This commit is contained in:
k0t9i
2023-01-26 14:58:19 +04:00
parent 2a3e39019e
commit 112c20b7d3
5 changed files with 81 additions and 80 deletions

View File

@@ -6,10 +6,10 @@
#include <Windows.h>
#include "Domain/Services/EntityService.h"
#include "Domain/Services/ChatMessageService.h"
#include "Domain/Serializers/SerializableStateContainer.h"
#include "Domain/Serializers/SerializerInterface.h"
#include "Domain/Repositories/EntityRepositoryInterface.h"
#include "Domain/Transports/TransportInterface.h"
#include "Domain/DTO/Message.h"
using namespace L2Bot::Domain;
@@ -83,7 +83,7 @@ private:
for (const auto& item : data)
{
m_Transport.Send(
m_Serializer.Serialize({ item })
m_Serializer.Serialize(item)
);
}
}
@@ -120,33 +120,38 @@ private:
}
}
const std::vector<Serializers::Node> GetData()
const std::vector<std::vector<Serializers::Node>> GetData()
{
std::vector<Serializers::SerializableStateContainer> items
std::map<std::wstring, Services::EntityService> services
{
Serializers::SerializableStateContainer{m_HeroService.GetEntities(), L"hero"},
Serializers::SerializableStateContainer{m_DropService.GetEntities(), L"drop"},
Serializers::SerializableStateContainer{m_NPCService.GetEntities(), L"npc"},
Serializers::SerializableStateContainer{m_PlayerService.GetEntities(), L"player"},
Serializers::SerializableStateContainer{m_SkillService.GetEntities(), L"skill"},
Serializers::SerializableStateContainer{m_ItemService.GetEntities(), L"item"},
Serializers::SerializableStateContainer{m_AbnormalEffectService.GetEntities(), L"abnormalEffect"},
{L"hero", m_HeroService},
{L"drop", m_DropService},
{L"npc", m_NPCService},
{L"player", m_PlayerService},
{L"skill", m_SkillService},
{L"item", m_ItemService},
{L"abnormalEffect", m_AbnormalEffectService}
};
std::vector<Serializers::Node> result;
for (const auto& item : items)
std::vector<std::vector<Serializers::Node>> result;
for (auto& kvp : services)
{
for (const auto node : item.BuildSerializationNodes())
for (const auto& entity : kvp.second.GetEntities())
{
result.push_back(node);
}
if (entity->GetState() != Enums::EntityStateEnum::none)
{
const auto message = DTO::Message{ kvp.first, entity->GetState(), *entity->GetEntity().get() };
result.push_back(message.BuildSerializationNodes());
}
};
}
for (const auto& message : m_ChatMessageService.GetMessages())
for (const auto& chatMessage : m_ChatMessageService.GetMessages())
{
result.push_back(Serializers::Node{ L"chat", message.BuildSerializationNodes() });
const auto message = DTO::Message{ L"chat", Enums::EntityStateEnum::created, chatMessage };
result.push_back(message.BuildSerializationNodes());
}
return result;
}