using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Sandbox.ModAPI.Ingame { public interface IMyMotorStator : IMyMotorBase { bool IsLocked { get; } float Angle { get; } float Torque { get; } float BrakingTorque { get; } float Velocity { get; } float LowerLimit { get; } float UpperLimit { get; } float Displacement { get; } } }