using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Sandbox.ModAPI.Ingame { public interface IMyLightingBlock : IMyFunctionalBlock { float Radius { get; } float ReflectorRadius { get; } float Intensity { get; } float BlinkIntervalSeconds{get;} [Obsolete("Use BlinkLength instead.")] float BlinkLenght { get; } float BlinkLength { get; } float BlinkOffset{get;} } }