using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Sandbox.ModAPI.Ingame { public interface IMyReactor : IMyFunctionalBlock { bool UseConveyorSystem { get; } /// /// Current output of reactor in Megawatts /// float CurrentOutput { get; } /// /// Maximum output of reactor in Megawatts /// float MaxOutput { get; } } }