using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Sandbox.ModAPI.Ingame
{
public interface IMyReactor : IMyFunctionalBlock
{
bool UseConveyorSystem { get; }
///
/// Current output of reactor in Megawatts
///
float CurrentOutput { get; }
///
/// Maximum output of reactor in Megawatts
///
float MaxOutput { get; }
}
}