using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Sandbox.ModAPI.Ingame { /// /// Antenna block interface /// public interface IMyRadioAntenna : IMyFunctionalBlock { /// /// Broadcasting/Receiving range (read-only) /// float Radius {get; } /// /// Show shipname on hud (read-only) /// bool ShowShipName { get; } /// /// Returns true if antena is broadcasting (read-only) /// bool IsBroadcasting { get; } } }