using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Sandbox.ModAPI.Ingame
{
///
/// Antenna block interface
///
public interface IMyRadioAntenna : IMyFunctionalBlock
{
///
/// Broadcasting/Receiving range (read-only)
///
float Radius {get; }
///
/// Show shipname on hud (read-only)
///
bool ShowShipName { get; }
///
/// Returns true if antena is broadcasting (read-only)
///
bool IsBroadcasting { get; }
}
}