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2022-05-18 19:57:23 +03:00
commit 0ad135ca0f
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using VRage;
namespace Sandbox.ModAPI.Ingame
{
public interface IMyProductionBlock:IMyFunctionalBlock
{
bool IsProducing { get; }
bool IsQueueEmpty { get; }
void MoveQueueItemRequest(uint queueItemId, int targetIdx);
uint NextItemId { get; }
//event Action<IMyProductionBlock> QueueChanged;
bool UseConveyorSystem { get; }
}
}