init
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16
Ingame/IMyMotorRotor.cs
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16
Ingame/IMyMotorRotor.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using VRage.Game.ModAPI.Ingame;
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namespace Sandbox.ModAPI.Ingame
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{
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public interface IMyMotorRotor : IMyCubeBlock
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{
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/// <summary>
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/// Gets whether the rotor is attached to a stator/suspension block
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/// </summary>
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bool IsAttached { get; }
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}
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}
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