init
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16
Ingame/IMyGyro.cs
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16
Ingame/IMyGyro.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Sandbox.ModAPI.Ingame
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{
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public interface IMyGyro : IMyFunctionalBlock
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{
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float GyroPower { get; }
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bool GyroOverride { get; }
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float Yaw { get; }
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float Pitch { get; }
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float Roll { get; }
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}
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}
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