init
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23
Ingame/IMyBatteryBlock.cs
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23
Ingame/IMyBatteryBlock.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Sandbox.ModAPI.Ingame
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{
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public interface IMyBatteryBlock : IMyFunctionalBlock
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{
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bool HasCapacityRemaining { get; }
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float CurrentStoredPower { get; }
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float MaxStoredPower { get; }
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float CurrentInput { get; }
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float CurrentOutput { get; }
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bool IsCharging { get; }
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bool OnlyRecharge { get; set; }
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bool OnlyDischarge { get; set; }
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bool SemiautoEnabled { get; set; }
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}
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}
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